Saturday, August 28, 2010

Xerox Wizards — Blue / Red Wizard Deck, MTG


"Without order comes errors, and errors kill on Tolaria."  —Barrin, master wizard


"The Wizard's First Rule: People are stupid; given proper motivation almost anyone will believe almost anything."
Terry Goodkind (Wizard's First Rule)



"Some wizards compete not to summon the most interesting creatures, but to create the most interesting aftereffects when a summons goes awry".  


Blue, in all things, has always been my preference.  Within Magic the Gathering, I've heard people say that blue borders on the sociopathic.  A writer for Magic's "Daily MTG" said that playing against blue is no fun, and if you play blue, people will start to think that you are no fun.  Well, hey.  My mother calls me anti-social.  



Xerox Wizards

Deck by Aaron DeWeese





     Creatures


4x  Izzet Guildmage 

4x  Echo Mage 

3x  Venerated Teacher 

1x  Voidmage Prodigy 

1x  Teferi, Mage of Zhalfir

1x  Temporal Adept 

2x  Niv-Mizzet the Firemind

1x  Patron Wizard 

1x  Lighthouse Chronologist 

1x  Nameless One 

2x  Mnemonic Wall 

1x  Adaptive Automaton 

1x  Arcanis the Omnipotent





      Other Spells

3x  Lightning Bolt 

2x  Arc Trail 

2x  Mark of Mutiny 

2x  Fling 

1x  Smash to Smithereens 

3x  Bull Rush 

1x  Fit of Rage 

1x  Training Grounds 

1x  Vapor Snag 

1x  Cast Through Time




     Lands


 1x  Magosi, the Waterveil 

11x Island 

8x  Mountain



   Sideboard


3x  Summoner's Bane

1x  Cerebral Eruption

2x  Fireball

2x  Diviner's Wand

3x  Sage's Dousing

4x  Psychic Venom




"One wizard is suspect.  Two wizards are a conspiracy."  —Elvish refugee

The obvious objective to the deck is to copy cheap spells as many times as possible to devastating effect.  Also of note, and on my WANTED LIST:



















No comments:

Post a Comment