"Without order comes errors, and errors kill on Tolaria." —Barrin, master wizard
"The Wizard's First Rule: People are stupid; given proper motivation almost anyone will believe almost anything."
— Terry Goodkind (Wizard's First Rule)
"Some wizards compete not to summon the most interesting creatures, but to create the most interesting aftereffects when a summons goes awry".
Blue, in all things, has always been my preference. Within Magic the Gathering, I've heard people say that blue borders on the sociopathic. A writer for Magic's "Daily MTG" said that playing against blue is no fun, and if you play blue, people will start to think that you are no fun. Well, hey. My mother calls me anti-social.
Xerox Wizards
Deck by Aaron DeWeese
Creatures
4x Izzet Guildmage
4x Echo Mage
3x Venerated Teacher
1x Voidmage Prodigy
1x Teferi, Mage of Zhalfir
1x Temporal Adept
2x Niv-Mizzet the Firemind
1x Patron Wizard
1x Lighthouse Chronologist
1x Nameless One
2x Mnemonic Wall
1x Adaptive Automaton
1x Arcanis the Omnipotent
Other Spells
3x Lightning Bolt
2x Arc Trail
2x Mark of Mutiny
2x Fling
1x Smash to Smithereens
3x Bull Rush
1x Fit of Rage
1x Training Grounds
1x Vapor Snag
1x Cast Through Time
Lands
1x Magosi, the Waterveil
11x Island
8x Mountain
Sideboard
3x Summoner's Bane
1x Cerebral Eruption
2x Fireball
2x Diviner's Wand
3x Sage's Dousing
4x Psychic Venom
"One wizard is suspect. Two wizards are a conspiracy." —Elvish refugee
The obvious objective to the deck is to copy cheap spells as many times as possible to devastating effect. Also of note, and on my WANTED LIST:
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